Until the 19th of April, Presence [a.k.a Soft n’ Silky] will be shown at FILE RIO 2009 – Electronic Language International Festival. – hosted at the Oi Futuro Cultural Center. Our trip to Rio was great. The FILE people were amazing. They put together a really nice exhibition with some really interesting works.

presence at FILE RIO 09

This photo is by adnanref_alm. You can see more photos of this event here.

Here is a small video of the tests before the opening. The video quality is not great.  I was too busy running around …but there is always next time (like Sao Paulo?).


Untitled from smallfly on Vimeo.

Here is an other video that was shown on Globo [a tv news program in Brazil] as well a post on MTV BR

For this exhibition the project was ported from processing to openFrameworks.

Credits:
Installation by Hugues Bruyère with Elie Zananiri. Conceptual framework
Performative Surface: Double Sided Interaction” by Hugues Bruyère and Thierry Giles.
Processing version of “Exhaust” by Ryan Alexander.

grafika

Dpt. won two prizes at this year’s Grafika Awards. Congrats guys !

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Dpt. [a.k.a Departement], some good friends, just moved to a new location in Montreal, and guess what !? I moved in with them. We now share a great office/lab/creative space on Mont-Royal Street. It’s composed of one big open space, a lounge area, etc … great lighting and a lot of windows that bring us sun.

Here are two panoramics, showing the space, done using only photos taken with my iPhone. This ‘panos’ came after I discovered the work of p0ps, who creates incredible panoramics with his iPhone.

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We [Erik Adigard, Chris Salter, Harry Smoak, Elie Zananiri and myself] have just completed a project for the 2008 Architecture Venice Biennale titled AirXY.

AirXY is a multimedia installation combining real time animation, sensors, haze, light and sound into large-scale screen and floor projections. The screen is a clock and responsive real time capture of the presence of visitors while the floor projection gradually reveals a fleeting, ethereal architecture.”

Elie and I did the video tracking and on-screen visuals are all done with openFrameworks and OpenGL (using OpenCV, shaders, FBOs, …). You can check out pictures on Flickr (here and here) and a small video on Vimeo – we should have more videos soon.

For this project we implemented an oF version of FreeFrame

Elie and I finally had some “free” time to go back to the multi-touch interface. We worked on the core library called Distal. Distal enables us to quickly put together a multi-touch GUI. It takes care of all the contact points [touchPoints], and their interaction with the GUI components [toggle button, dragable button, slider, dock, etc.]. We are also using ezGesture, which is a gesture recognition library for Processing recently released by Elie. So far, it is only used to interact with the docks containing the GUI ; one finger sliding from right to left in a specific area of the surface will make the dock appears.

Here are some visuals created using facecloth and a video showing the interaction/process.


faceCloth MT – Distal from smallfly on Vimeo.